The Witcher – What Dragon Age should have been…

Posted by Highclass1979 on February 6, 2010

The Witcher – What Dragon Age should have been…

It was only a matter of time before a PC game was going to invade the sacred console walls of the TCM network but a great game deserves to be talked about regardless of the platform it chooses.

The Witcher: Enhanced edition was released at the end of 2008 and after pouring about 10 hours into this game I can honestly say that it holds up ground today and in my opinion is the game that Dragon Age should have been.

Bold statement? Let me explain.

The Witcher was designed in a modified version of the BioWare engine used to render Neverwinter Nights 2, a game that most PC RPG fans are used to and enjoy. The game play and graphics do mirror those of Neverwinter Nights but with a much enhanced attention to detail.

There are countless times where you’re asked to make decisions and tough ones at that. Your character interacts well with the others and you get a strong feeling of accountability from your actions and decisions.

Let’s talk about RPG elements and game play for a second. The two are very well balanced and draw the player right into the combat and exploration aspects of the game. At times I was running around exploring areas and discovering places very much like Oblivion. The combat is similar to Dragon Age but offers up a timed combo system to link attacks as well as a magic hotkey for the flavored spell of the month.

Last but definitely not least is the intricate skilling up chart and leveling system. Finally, The Witcher is something a little more complex for the advanced gamer. It looks like they took a page out of Diablo for the skill up tree and offered all kinds of perks and abilities that you could path out. As well they made available the attribute system for modification as well with certain rewards. Then there’s the equipment and inventory slots which were so close to Diablo that I’d have easily mistook it for a Diablo 3 test environment.

Overall I feel that The Witcher gives the gamer more than just the reigns in this game. They give you the whole cart. While I did have a good time with Dragon Age, I feel that a more personal / immersive experience would have put me over the edge. Thankfully The Witcher does not disappoint with good solid action / graphics and robust game play mechanics to vault this PC game into my top 10 games played.

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One Response to “The Witcher – What Dragon Age should have been…”

  1.  jsslifelike says:

    Good to hear, Highclass. This is an RPG that I was looking at for a long time, but wanted to wait for the(now indefinitely delayed) console version of The Witcher(Rise of the White Wolf) simply so I could pour the hours into a home theater setup. This looks to be the sort in inventory micro-management I crave. Might have to pick this one up in the end.

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